Having some trouble getting this to run, which version of the Oculus runtime is required? Note that the non Direct-to-Rift executable works just fine for a desktop experience
Hello Kip! Yep, this is an game for Open Track. The Direct-to-Rift exe was automatically built after I imported Leap Motion Core Assets... I'm also wondering how to turn off that function?
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Having some trouble getting this to run, which version of the Oculus runtime is required? Note that the non Direct-to-Rift executable works just fine for a desktop experience
Hello Kip! Yep, this is an game for Open Track. The Direct-to-Rift exe was automatically built after I imported Leap Motion Core Assets... I'm also wondering how to turn off that function?